AI Insights · Timothy · July 2021
Top 5 Otome Games Performance in Chile for Q2 2021
Discover the performance trends of the top 5 Otome games in Chile during Q2 2021. The data covers weekly downloads, revenue, and active users on a unified platform.
In Q2 2021, the top 5 Otome games in Chile showcased varied performance metrics across weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers a detailed look into the trends for these popular apps.
Obey Me! - Anime Otome Sim - from NTT Solmare saw a notable increase in weekly revenue, peaking at approximately $1.6K in the week of June 7. Weekly downloads fluctuated, reaching a high of 791 in late March and gradually declining to 334 by the end of June. The app maintained a stable number of weekly active users, averaging around 3K throughout the quarter.
My Candy Love - Otome game by Beemoov experienced a steady rise in weekly revenue, peaking at $1.1K in the week of June 21. Weekly downloads remained relatively consistent, with a slight increase to 347 in mid-June. The game had a robust user base, with weekly active users averaging around 4.5K.
Dangerous Fellows - otome game from Storytaco.inc saw a significant number of weekly downloads, peaking at 3.1K in mid-April. Revenue showed a downward trend, with the highest being $598 in the first week of April. The app maintained a high number of active users, averaging around 7K throughout the quarter.
Is it Love? Stories - Scandal by 1492 Studio had a fluctuating revenue stream, reaching up to $366 in early May. Weekly downloads saw a sharp decline after mid-May, dropping to single digits by the end of June.
Otomania from Genius Inc. had modest revenue figures, with a peak of $357 in late June. Weekly downloads were minimal, with a high of 66 in early June. Active users remained low, averaging around 30 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.